Chunzliu
Chunzliu
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Hey Exiles, strap in-teaser season for Path of Exile's next league is here, and GGG has quietly dropped a handful of previews that could reshape the economy, the Atlas, and even the way we trade forever. Between a complete rework of Breach POE currency , the introduction of asynchronous trading, and major quality-of-life (QoL) updates, this could be one of the most transformative POE1 patches in years.

 

Let's unpack what's coming-and who the real winners and losers might be in the next era of Wraeclast.

 

Breach 2.0: Keepers of the Flame?

 

The first teaser is short, cryptic, and oozing purple chaos. A mysterious orb pulses with tentacles and inner corruption before a clawed hand bursts through the screen. The community instantly connected the imagery to Breach-but this doesn't look like a simple repeat of 2016's content. Instead, it feels like a reimagined Breach, one that could serve as the lore bridge between POE1's Atlas and POE2's corruption systems.

 

The rumored title, "Keepers of the Flame," fits the theme perfectly-ancient forces, corrupted energy, and power sealed within something that should never be touched. The teaser's narrator hints at "the hive" and "flamekeepers," which doesn't sound very Breach-like at first. But the purple fire, disembodied hands, and overall design are unmistakable.

 

If this is Breach 2.0, it's not just a visual update. It could represent an evolution-possibly blending Beyond-style corruption mechanics from POE2 into POE1's endgame. With Beyond nodes moving and Breach disappearing from the Atlas tree, it's likely that this is the connective tissue tying the two games' lore and systems together.

 

Heist QoL Overhaul-Max-Level Rogues and Easier Contracts

 

GGG's second teaser revealed something players have wanted for years: Heist rogues will now start fully leveled. That means no more endless contract grinding just to make your crew usable. Whether you're cracking chests, farming blueprints, or running Grand Heists, this change dramatically lowers the barrier to entry.

 

Here's what this means in practical terms:

 

 Every rogue has maxed skills from the moment you unlock them.

 

 You'll only need to run a few introductory Heists rather than dozens.

 

 Heist contracts and blueprints instantly become valuable passive income sources.

 

Even if you don't run Heists yourself, mapping with Heist nodes on your Atlas now has new value-other players will want your contracts. You can sell them asynchronously (more on that in a moment) and rake in easy profits.

 

There's also speculation around a "lock" symbol on the rogue leveling icon. Some players think this might connect to a new automated gem leveling system, removing the need for constant clicking. If that turns out to be true, it's a small but powerful QoL update for long play sessions.

 

Full Passive Tree Refunds and Atlas Respecs with Gold

 

The third teaser showed something equally game-changing: full passive tree respecs for both your character and Atlas-using gold instead of orbs.

 

In the footage, refunding Atlas points cost around 2,000 gold per point, a surprisingly fair rate that should help keep Orbs of Unmaking cheap throughout the league. For anyone who constantly experiments with different farming setups, this change makes it far easier to pivot strategies mid-league without emptying your wallet.

 

The video also teased some subtle but significant Atlas tree updates:

 

 Breach nodes are gone entirely.

 

 Beyond wheels have been moved and expanded into Breach's former spots.

 

 Abyss, Legion, Harvest, and Delirium wheels shifted upward to maintain balance.

 

In short, GGG didn't just delete Breach-they rebuilt the tree's entire structure to fit a new meta. The positioning now creates new synergies like Beyond + Legion or Beyond + Abyss, while removing the old Alva + Beyond overlap.

 

This reshuffling hints strongly that Beyond will act as a "core corruption layer" going forward, possibly functioning like Breach once did-as a mappable, blockable mechanic with its own spawn chance.

 

Asynchronous Trading-The Biggest Economic Revolution Yet

And now, the massive one: asynchronous trading is coming to POE1.

 

Eagle-eyed players noticed a "Manage Shop" button in the passive respec teaser-the exact phrase used in POE2's async trading interface. This confirms what many suspected when GGG began transferring premium trade tabs between POE1 and POE2: the backend is being unified.

 

What does this mean for players?

 

 You'll be able to list and sell items while offline.

 

 No more needing to pause mapping, portal out, or chase trade whispers mid-run.

 

 Selling bulk items like contracts, beasts, or blighted maps becomes effortless.This update has enormous ripple effects across the entire economy:

 

 Gear quality across the board will improve, since players can more easily buy upgrades.

 

 Ground loot will drop in value, as better gear becomes more accessible.

 

 Currency flow will rise sharply, favoring players who trade frequently.

 

In short, trading becomes frictionless-and that means POE's economy is about to accelerate faster than ever before.

 

Winners and Losers in the New Meta

 

Larald broke down which league mechanics stand to gain (or lose) the most from these sweeping changes. Here's the rundown:

 

Winners (+1 and Up)

 

 Heist: Massive buff. Easier to start, faster to profit, and perfect for passive income.

 

 Beastiary: No more bulk-trading nightmares. Selling individual beasts becomes practical.

 

 Expedition: Easier to offload logbooks, giving steady profits without constant bartering.

 

 Abyss & Legion: Both gain synergy with Beyond. Expect new combo farming strategies.

 

 Blight: Blighted and Blight-Ravaged maps become liquid assets thanks to async trade.

 

 Maven/Conqueror Farming: Selling Shaper and Elder maps in bulk is now painless.

 

 Labyrinth: The biggest winner by far. You can't zone out during lab runs, so async trade means you can now profit continuously without stopping. Farming Transfigured Gems just got way more appealing.

 

Losers (-1 and Below)

 

 Rog (Expedition NPC): Crafting items will be easier to sell, but prices will drop due to higher gear availability.

 

 Harvest: Loses some early-league demand as basic crafting becomes less essential. Still powerful later.

 

 Delirium: Takes a small hit due to the removal of easy Beyond synergy routes.

 

Overall, the buffs far outweigh the nerfs. Many previously niche mechanics now shine under asynchronous trade-especially those that rely on volume and patience.

 

Quality of Life Updates Continue to Impress

 

GGG also teased smaller QoL changes, like the long-requested stacked deck improvement. Players can now Ctrl+Right Click to instantly move stacked decks into their inventory, or Shift+Ctrl+Right Click to drop them all at once.

 

This is a small change on paper, but it eliminates hours of repetitive clicking-and keeps wrists intact during massive div card openings.

 

There's also an intriguing mystery: a two-handed slam build was shown using a strange purple skill icon on the middle mouse button. Nobody knows what it is yet, but speculation ranges from a new chaos-infused slam to an early peek at a POE2 skill crossover.

 

Economic and Gameplay Impact: The Bigger Picture

 

These updates point toward a massive convergence between POE1 and POE2 systems. Beyond is now a core part of the Atlas. Gold is gaining more practical use. Trading is going async-a foundational POE2 system.

 

The writing's on the wall: GGG is methodically future-proofing POE1 so that its systems remain compatible with POE2's eventual live-service ecosystem. Players moving between both titles will share similar economic and interface structures, making the transition seamless.

 

This also sets the stage for an even more connected economy-perhaps even cross-game trading or shared account systems once both titles are fully active.

 

Final Thoughts-The Dawn of a New Era for POE1

 

The teasers might be short, but their implications are enormous. Breach 2.0 (or "Keepers of the Flame") looks like a story-driven bridge between games. The Atlas tree is evolving into a more interconnected design. Heist, Blight, and Labyrinth are all about to become far more profitable. And asynchronous trading? That's the kind of change that redefines how players engage with the economy itself.

 

It's the calm before a massive storm of change-and for once, that storm looks exciting rather than terrifying.

 

Patch 3.28 may not be the largest in terms of raw content, but it's arguably one of the most important updates in Path of Exile's long history. It modernizes the game's systems, flattens old pain points, and nudges everything closer to POE2's standard of polish.

 

As Larald put it: "It's not a huge amount of info yet, but what we've seen has been delicious. GGG-we're starving. Feed us more teasers POE orbs site ."

 

Until then, polish those Beyond orbs, prep your Atlas trees, and maybe-just maybe-start stockpiling Heist contracts before prices go wild.

Let's break down the best performers of Season 10's speed meta-from the Death Trap Rogue dominating the charts to the Raven Druid's one-button glory, and the surprisingly stylish Bone Splinter Necromancer Diablo 4 Items .

 

#1-Death Trap Rogue (Hit and Run Chaos Perk)

 

The Rogue is back on top, and it's not even close. Thanks to a major buff to the Hit and Run chaotic perk introduced in Tuesday's patch, the Death Trap Rogue is shredding Pit 100 runs in under 45 seconds.

 

If you remember the iconic Death Trap Rogue from Season 8, it's back and nastier than ever. This build rewards constant movement-the faster you move, the harder you hit. Every dash, evade, and trap placement stacks the Hit and Run buff, ramping damage by up to 40x stronger than before.

 

The core gameplay loop is fluid and lethal:

 

 Lay traps, dash through packs, and keep moving to build stacks.

 

 Use Death Trap to pull mobs together and detonate everything instantly.

 

 Stack up nine Hit and Run buffs for ridiculous burst potential.

 

The build isn't just fast; it's also shockingly tanky. With proper gear rolls and chaos perks, Rogues maintain constant mobility while shrugging off damage. It's the perfect blend of speed, safety, and spectacle, making it the undisputed king of Season 10's speed leaderboard.

 

#2-Raven Companion Druid (One-Button Controller Build)

 

If you're the kind of player who loves simplicity and comfort, look no further than the Raven Druid.

 

The entire gameplay revolves around spamming Ravens, which now auto-target enemies and deliver massive bursts of elemental damage. With a controller, you can literally walk while auto-casting, turning the build into a chill, auto-aiming monster perfect for farming Pit 100s or Hell Tides.

 

Key strengths of the build include:

 

 Auto-Aim Functionality: Walk and cast simultaneously-no aiming needed.

 

 Insane Damage: Ravens obliterate enemies in seconds.

 

 Low Effort: Works with one button, though some players use four for setup.

 

 Controller Synergy: Ideal for console or PC players using a controller.

 

The core piece of gear is Kilned of the Blackwing, which turns the Ravens into machine guns of destruction. Even with minimal effort, the build can clear Pit 100 in under a minute while staying safe and mobile.

 

It's easily the #1 controller-friendly build in the entire game and arguably the most "comfy" setup Diablo 4 has ever seen.

 

#3-Rake Spiritborn Druid (Jaguar Form Powerhouse)

 

If you prefer a more active playstyle without giving up speed, the Rake Spiritborn Druid delivers pure satisfaction. This chaotic powerhouse has been clearing Pit 120 in around 2.5 minutes and Pit 100s in under a minute and a half, making it one of the strongest all-around builds of the season.

 

Here's why it's dominating:

 

 Massive AoE Damage: The Rake ability covers wide areas and hits like a truck.

 

 Cooldown Reset Synergy: Evading resets Rake's cooldown, letting you chain attacks endlessly.

 

 Guaranteed Overpowers: Every Rake crits and overpowers, scaling exponentially.

 

 Ease of Play: Straightforward mechanics make it great for casual players.

 

The build's biggest selling point is accessibility-it doesn't demand high APM or perfect timing. You simply dash, rake, and watch entire packs disintegrate. Bosses rarely survive more than two or three hits.

 

If you're after a balance between speed, strength, and simplicity, the Rake Spiritborn Druid is the perfect pick.#4-Bone Splinter Necromancer (Shatter Spirit Aspect)

 

The surprise breakout star of Season 10 is the Bone Splinter Necromancer, a build that's as flashy as it is deadly.

 

This setup uses the Shatter Spirit Aspect to transform Bone Spirit into an AOE storm of Bone Splinters, firing in every direction and vaporizing mobs instantly.

 

Core mechanics include:

 

 Bone Spirit as the primary damage source.

 

 Shatter Spirit Aspect-Each cast releases bone shards in a 360° AOE.

 

 Jarun Rune Synergy-Grants teleport-like mobility.

 

 High AoE and Single Target Burst-Great for both trash and bosses.

 

Unlike traditional slow-moving Necro builds, this one moves fast, teleports frequently, and obliterates rooms in seconds. It's the most fun and visually intense Necromancer setup this season-perfect for players who love destruction with style.

 

#5-Barbarian (Lunging Strike + Hota Variant)

 

Sadly, our beloved Barbarian continues to struggle in Season 10. Even with Holder Aspect and Jarun rune teleport tech, it just can't keep pace with faster classes.

 

This Lunging Strike and Hota hybrid manages a ~2-minute Pit 100 clear, which is respectable-but nowhere near the sub-60-second clears other classes achieve. The main issue is simple: the Barbarian can't deal damage while moving.

 

Key drawbacks:

 

 Stationary Damage: Must stop to attack, limiting speed.

 

 Weak Boss Damage: Bosses in high pits take far too long to kill.

 

 Fewer Chaos Perk Synergies: Limited benefits from Season 10's movement-based perks.

 

Still, for dedicated Barb mains, this setup offers a reliable, traditional melee experience. But in the world of ultra-fast glyph farming, Barbarians are trailing by 20 tiers-roughly 100x weaker overall compared to top performers.

 

Honorable Mention-Dance of Knives Rogue (Spin-to-Win Poison Build)

 

Here's a surprise twist: the Rogue even has a better spin-to-win build than the Barbarian this season.

 

The Dance of Knives Rogue combines Poison Traps with a constant spinning attack animation, creating a stylish and effective whirlwind of death. The build triggers Dance of Knives to automatically activate traps, melting enemies in a swirling poison cloud.

 

It's not meta, but it's cool, unique, and fast-everything a fun off-meta build should be.

 

If you've been waiting for a true "Whirlwind" playstyle that actually works, delete your Barbarian and roll a Rogue.

 

#6-Sorcerer (Ball Lightning "Bowling Ball" Build)

 

At the bottom of the speed leaderboard is the Sorcerer, despite still being fun to play. The Super Ball Lightning build remains the fastest setup for low-tier content, but once you hit Pit 100, it starts to struggle.

 

Even with teleport spam and infinite mana sustain, Sorcerers lack the burst damage to keep up. Packs often require two to three hits to die-a death sentence in a meta dominated by instant clears.

 

Still, for players focused on Torment farming, Nightmare Dungeons, or lower Pits, the build is very enjoyable. It's fast, flashy, and one of the best teleport-based experiences in the game.

 

But in terms of efficiency, the Sorcerer sits firmly in last place on the current speed charts.

 

Final Thoughts-Season 10's Speed Meta Is Peak Fun

 

Season 10 has redefined what "fast" means in Diablo 4. The Death Trap Rogue reigns supreme with absurdly short clears, while Druids dominate the casual-friendly category with auto-aiming Ravens and powerful Rake combos.

 

The Necromancer finally feels fun again, the Barbarian needs some love, and the Sorcerer-well, it's hanging on for now cheap D4 materials .

 

But most importantly, the meta is diverse, chaotic, and entertaining. Whether you're speed farming, experimenting with chaos perks, or just blasting through Hell Tides, Season 10 offers the most exciting mix of builds yet.

In Skull and Bones, strength on the seas isn't just about having the biggest ship-it's about mastering synergy between weapons, armor Skull and Bones Items , and furniture to dominate every naval encounter. Today's focus is on one of the most resilient and punishing builds in the game: the Frigate Siege Build.

 

Designed for players who want to tank incoming damage, lead the charge in plundering operations, and annihilate forts and enemy ships alike, this setup transforms the Frigate into a floating fortress of fire and iron.

 

The Frigate-Foundation of the Siege Build

 

The Frigate is a heavy-class ship built to endure relentless enemy fire. It's not the fastest vessel on the ocean, but what it lacks in mobility, it more than compensates for with its sheer survivability and defensive mechanics.

 

At the core of the Frigate's identity lies Grit, a stacking defensive mechanic that rewards players for holding the line under pressure.

 

Grit Mechanics:

 

 Gain a stack of Grit every time you take damage.

 

 Each stack grants +40 armor, up to a maximum of 10 stacks.

 

 Each stack lasts for 15 seconds, encouraging sustained engagement.

 

 Nearby allied ships within 200 meters gain 10% reduced incoming damage.

 

 At full stacks (10 Grit), that protection rises to 20% for your allies.

 

This makes the Frigate not just a tank, but a true frontline support ship. It's the backbone of any coordinated plundering fleet, able to soak up fire while reducing the punishment allies take in battle.

 

Resolve-The Heart of the Frigate's Defense

 

Once your Grit reaches 10 stacks, your ship activates Resolve-a temporary buff that supercharges your resilience.

 

Resolve Effects:

 

 Restores 10% burst strength on activation.

 

 Reduces incoming status effect damage (like fire and flooding) by 20%.

 

 Increases threat generation by 100% for 10 seconds-ensuring enemies focus their fire on you instead of your allies.

 

This combination of grit and resolve gives the Frigate its defining role in group plundering: drawing enemy aggro, bracing through damage, and giving your teammates breathing room to pour on DPS from behind.

 

Primary Weapons-The Nashcars

 

Every great ship build starts with a weapon that defines its personality. For this setup, that weapon is the Nashcars-mysterious cannons inscribed with unknowable runes that convert aggression into survival.

 

Each Nashcar hit repairs your ship, making them an ideal fit for the Frigate's tanking playstyle.

 

Nashcar Stats:

 

 Base damage: ~4,100 per shot.

 

 Restores 5% of damage dealt as hull health.

 

 When a weak point is struck, the repair amount is multiplied by 700%.

 

 Elemental rolls: Burning II and Piercing I, with bonus mods for Combustion and Siege.

 

With these enhancements, every volley not only tears through enemy hulls but also mends your own ship, allowing you to sustain longer fights-especially during sieges and extended plundering missions.

 

When firing from mid-range, Nashcars become a near-immortal sustain tool. They work perfectly with the Frigate's natural bulk and its Grit-based armor scaling.

 

Secondary Weapon-Roaring Meg

 

If Nashcars are the build's lifeblood, the Roaring Meg is its hammer of destruction.

 

This cannon specializes in massive explosive damage, designed specifically for demolishing forts, outposts, and enemy structures.

 

Roaring Meg Details:

 

 Base damage: 21,249

 

 Enhanced with Combustion, Amplified Explosive, and Siege modifiers.

 

 Incredibly effective for destroying walls, gates, and stationary defenses during plundering missions.

 

When paired with Nashcars' sustainability, the Roaring Meg ensures your Frigate doesn't just tank-it eradicates anything in its path.

 

Armor-The Ouroboros

 

Defense is where this build truly shines. The Ouroboros Armor perfectly complements the Frigate's Grit mechanic, converting braced damage into healing potential.

 

Armor Perks:

 

 Restores 100 severe damage per second.

 

 Converts 15% of braced damage into hull repair once bracing ends.

 

Provides strong mitigation:

 

 20% Explosion resistance

 

 30% Fire resistance

 

 30% Flooding resistance

 

With the Ouroboros equipped, you can brace under heavy bombardment, absorb the incoming damage, then recover a chunk of health as soon as the bracing phase ends. It's a tank's dream come true-a perfect cycle of endurance and regeneration.

 

Furniture and Support Modules

 

Furniture is what fine-tunes this build from great to unbreakable. Each piece enhances weapon performance, survivability, or utility for the Frigate's siege playstyle.

 

  1. Worm's Breath Turner

 Triggers Shell Shock on targets, increasing their reload time by 20% for 10 seconds.

 Boosts secondary damage of explosive weapons by 20%.

 Increases explosive weapon damage by an additional 5%.

 

Effect: This is your primary offensive enhancement-crippling enemies while amplifying your explosive barrages.2. Long Gun Works I

 Increases secondary damage of long guns by 19%.

Perfect for extending your DPS reach and keeping pressure on enemies during fort assaults.

 

  1. Ram Rod Workshop

 Decreases reload time of broadside weapons by 7%.

 Increases secondary damage of broadside weapons by 7%.

 

This module boosts your overall fire rate-essential for sustained sieges where every second counts.

 

  1. Devil's Concoction

 Increases secondary damage of burning weapons by 12%.

 Extends the range of burning weapons by 8%.

 

Since this build heavily relies on Combustion, Devil's Concoction adds even more firepower and consistency to your attacks.

 

  1. Ammo Priming Bench (a must-have)

 

This is the core of your siege efficiency.

 +20% damage to structures with siege weapons.

 +18% repair from repair weapons when more than 160m away.

 +4% overall weapon damage for siege weapons.

 +7% more hull repair for repair weapons.

 +10% projectile speed for siege and repair weapons.

 

This single upgrade amplifies both your offensive and defensive aspects, cementing the Frigate's dominance in siege operations.

 

  1. Gunpowder Bench I

 +10% damage to enemy ships suffering the Ablaze effect.

 

Since you'll be setting everything on fire with Combustion and Siege rolls, this passive damage bonus adds a consistent boost across every engagement.

 

Siege Combat and Plundering Strategy

 

Once your Frigate is fully outfitted, it's time to put it to work-and there's no better test than plundering a Grand Fort.

 

Here's how to make the most of the build:

 

1.Initiate with Bracing:

Absorb initial volleys to quickly stack Grit. You'll reach full stacks faster under concentrated enemy fire.

 

2.Activate Resolve:

Once you're at 10 stacks, trigger Resolve to pull aggro and protect allied ships within range.

 

3.Focus Fire on Weak Points:

Use Nashcars to hit enemy weak points. The 700% repair multiplier ensures you stay alive even under siege-level damage.

 

4.Unload Roaring Meg on Structures:

Once the defenses are softened, switch to Roaring Meg to annihilate fortifications and key targets.

 

5.Keep Moving:

Even as a tank, avoid becoming stationary. Use your ship's momentum to maintain optimal firing angles and reduce exposure to flanking fire.

 

Performance in Action

 

When you take this build into a siege, the results speak for themselves. Nashcars rip through enemy hulls while keeping you repaired; the Roaring Meg pulverizes fort walls; and the Ouroboros ensures you shrug off most incoming damage.

 

In large-scale plundering operations, this Frigate acts as both a shield and a sledgehammer. Allies will appreciate your defensive aura, while enemies will quickly learn that trying to burn down a Frigate with Nashcars is a losing battle.

 

Final Thoughts

 

The Frigate Siege Build stands out as one of the most well-rounded and devastating setups in Skull and Bones. It offers unparalleled defense, self-repair, and siege efficiency-making it the go-to choice for captains who love to dive headfirst into chaos and come out unscathed.

 

Build Summary:

 

 Ship: Frigate (Tank)

 

 Weapons: Nashcars + Roaring Meg

 

 Armor: Ouroboros cheap Skull and Bones Items

 

 Furniture: Worm's Breath Turner, Long Gun Works I, Ram Rod Workshop, Devil's Concoction, Ammo Priming Bench, Gunpowder Bench I

 

 Playstyle: Frontline tank and siege breaker

 

Whether you're leading a fleet against fortified outposts or holding the line during chaotic PvP battles, this build transforms your ship into an unstoppable war machine.

If you've ever dreamed of spamming Stars of Ruin without running dry, unleashing Ranni's Dark Moon on entire teams, or comboing gravity and slicing sorceries into one seamless PvP symphony, then this build is for you. Let's break down how it works, why it's so strong, and what makes it one of the most entertaining builds Elden Ring Items .

 

The Core Concept: 99 Mind, Infinite Magic

 

Most players split their points between Intelligence and Mind, balancing damage with sustain. Not here. The Mega Wizard says, "Forget efficiency-give me all the FP in the world."

 

With 99 Mind, you essentially have an FP bar that never ends. You can cast Stars of Ruin, Comet, Carian Slicer, Ranni's Moon, and even Blades of Stone for entire fights without ever worrying about running dry. Combine that with the Saint Trina's Blossom armor piece, which adds even more FP regeneration, and you become a walking, talking mana battery.

 

At level 222, this build fits neatly into the popular PvP bracket around 200-225, letting you invade and duel within the most active community range. And the best part? You still have enough points to maintain high Intelligence for solid spell damage and respectable health for survivability.

 

The Tools of the Trade: Staffs, Spells, and Talismans

 

Let's talk about what makes the Mega Wizard tick.

 

Primary Staff: Lusat's Glintstone Staff

 

It's the heaviest FP-draining staff in the game-but that doesn't matter here. Lusat's Staff boosts sorcery damage by 10%, and since you're sitting on a swimming pool of mana, the drawback is irrelevant. Every Comet and Stars of Ruin hits like a magical truck.

 

Offhand Staff Options

 

Depending on what school of sorcery you favor, you'll swap between:

 

 Carian Regal Scepter: For boosting moon sorceries like Ranni's Moon or Adula's Moonblade.

 

 Azur's Glintstone Staff: For maximum casting speed when you want to machine-gun Comet.

 

 Carian Glintblade Staff: For sword-sorcery enhancement, if you prefer Carian Slicer and Piercer combos.

 

You can rotate between these to fine-tune your combat style mid-battle, depending on whether you're dealing with gankers, aggressive duelists, or distant snipers.

 

The Sorcery Arsenal

 

This build isn't about subtlety-it's about dominance. Here's the spell lineup that makes it shine:

 

  1. Stars of Ruin

The ultimate FP spam spell. It tracks evasive enemies, punishes panic rollers, and forces players into defensive positions. Even when opponents sprint, Stars of Ruin clips them with chip damage, setting up your follow-up attacks.

 

  1. Comet (and Comet Azur)

Your long-range execution tool. When your opponent is low, a well-timed Comet ends fights instantly. For style points, unleash Comet Azur with your endless FP bar and melt entire teams.

 

  1. Carian Slicer + Piercer Combo

Your close-range counter. Slicer cuts through roll-spammers and Piercer roll-catches beautifully after the first swing. It gives the Mega Wizard melee teeth.

 

  1. Gravitational Missile → Blades of Stone Combo

A devastating one-two punch. Knock foes down with Gravitational Missile, then charge up Blades of Stone as they stand. If they panic roll, they eat the full hit. Perfect for catching aggressive PvP players off guard.

 

  1. Ranni's Dark Moon (or Twin Moons)

Your ace for aggressive teams or bosses. The Twin Moons variant wipes out grouped invaders, while Dark Moon drops a nuke-level AoE that leaves even tanky players reeling. It's cinematic, powerful, and thematically perfect for this "Mega Mind" playstyle.

 

Armor Choices and Aesthetic

 

The armor setup is surprisingly flexible. You can go light for fast rolls or heavy for tankiness.

 

If you want style points, you can wear the St. Trina's Blossom, which enhances FP recovery while keeping weight low. Or, if you really want to embrace the meme, wear a Megalomaniac headpiece like the Haima Glintstone Crown for extra sorcery damage and that full "Mega Mind" aesthetic.

 

Just remember-some crowns increase FP cost, which slightly reduces your spam potential, but in this build, you can afford the luxury.Talisman Setup

 

The talisman lineup is classic for high-level sorcerers but optimized for maximum scaling:

 

 Graven-School Talisman-Boosts sorcery damage.

 

 Graven-Mass Talisman-Further enhances sorcery power; the two stack for excellent returns.

 

 Godfrey Icon-Boosts charged spells like Blades of Stone or Comet.

 

 Radagon Icon-Shortens cast time, essential for duels and tight PvP moments.

 

This combination pushes both your damage ceiling and consistency, ensuring even your smaller spells hit hard and fast.

 

Typical Scenario: The Gank Squad

 

You spawn into a 3v1, and they immediately charge. You start with Stars of Ruin to stagger their formation, then drop Twin Moons as they group. The aggressive ones get punished, the cautious ones get chipped, and by the time the animation ends-half the field is glowing blue.

 

Close-Range Duels

 

When an opponent rushes you, swap to Carian Slicer and Piercer to punish roll-happy melee builds. Most players underestimate how quick and damaging those sorceries can be up close.

 

Team Wipes and Dirty Tricks

 

The Gravitational Missile → Blades of Stone combo can catch entire teams. If they panic roll, they eat a fully charged rock blast to the face. And when you really want to make a statement, use Ranni's Moon mid-fight-there's nothing quite like seeing three players vanish under a single lunar explosion.

 

PvE Powerhouse: Melting the DLC

 

While it's a PvP monster, the 99 Mind Wizard dominates PvE as well. You can spam Comet Azur without FP issues, turning boss fights into short showcases of particle effects and regret.

 

Gravity and moon spells handle groups of enemies efficiently, while Carian Slicer gives you melee coverage against quick bosses. And since you have massive FP reserves, you can slot multiple utility spells like Terra Magica or Magic Downpour without worrying about sustain.

 

Strengths and Weaknesses

 

Strengths:

 Virtually infinite FP; spam anything without hesitation.

 Massive damage scaling with Lusat's Staff and Graven talismans.

 Extremely flexible-works for duels, invasions, and PvE.

 Light roll mobility allows strong defensive play.

 Insane crowd control with area spells and tracking projectiles.

 

Weaknesses:

 Can be punished if caught mid-cast by high-poise strength builds.

 Relies on proper spacing; melee rushers can overwhelm if you misposition.

 Some crown choices increase FP cost, slightly reducing long-term sustain.

 

Final Thoughts: The Ultimate Meme Turned Monster

 

It's the ultimate expression of "if some is good, more is better." With near-endless FP, you can spam the game's most powerful spells freely, chaining combinations that would bankrupt normal mages after two casts.

 

In Shadow of the Erdtree, where enemies hit harder and fights are longer, having that much magical endurance turns encounters into playgrounds for destruction. Whether you're styling on duelists, wiping out gankers, or simply basking in the glory of infinite blue bars, the Mega Wizard delivers on all fronts.

 

So go ahead-dump your points into Mind Elden Ring Runes for sale , grab your Lusat Staff, and embrace the chaos. Because in this world, magic isn't about moderation. It's about domination.

When most players build their dynasty in College Football 26, they chase the flashy spread offenses or the run-heavy options that mimic today's college meta. But there's another way-a disciplined, efficient, and clock-controlling offense CFB 26 Coins . Welcome to the Pro-Style Offense.

 

If you want to bring NFL discipline to the college game, dominate time of possession, and make every play-action look like the run before it, this guide breaks down exactly how to recruit and build for the classic Pro-Style system.

 

The Philosophy: Run to Set Up the Pass

 

A pro-style offense isn't about gimmicks or tempo. It's about execution. You line up with two tight ends, a fullback, and a quarterback who knows how to read coverage. You grind four yards at a time, stay on schedule, and hit defenses with crushing play-action passes once they overcommit.

 

This playstyle thrives on consistency and rhythm. First-and-10 becomes second-and-6, and that turns into a manageable third-and-2. When you control the chains, you control the game.

 

Most college defenses in CFB 26 are built to stop the spread, meaning they're often lighter up front and weaker against heavy sets. When you line up under center in I-Form or Ace, you're dictating the game on your terms-forcing opponents to defend the run first and creating wide-open play-action lanes later.

 

Best Playbooks for the Pro-Style Offense

 

While there are dozens of playbooks in College Football 26, only three truly capture the traditional NFL approach:

 

1.Boise State-Perfect balance of I-Form and single-back sets, inspired by Ashton Jeanty's explosive running game.

 

2.Iowa-Legendary for offensive line play and a brutal rushing attack. Ideal for grind-it-out football.

 

3.Michigan State-The gold standard of pro-style systems in the game, featuring Pro I-Form, Ace Close, Wing X Off, and other tight formations perfect for disguise and play-action.

 

The Michigan State playbook is the one you want if you love old-school football. It's built on single-back formations and the only playbook with true Pro I-Form, letting you emulate the traditional NFL setups that create mismatches and punish overaggressive defenses.

 

Building Your Roster: Recruiting by Archetype

 

You can't just plug anyone into a pro-style system. Each position has specific archetypes that make the scheme hum. Let's break down who you want at every level.

 

Quarterback-The Decision Maker

 

Option 1: Pocket Passer (Recommended)

The heart of a pro offense. Pocket Passers get four accuracy-boosting abilities:

 

 Resistance-More accurate under pressure.

 

 Step Up-Boost when throwing from a stable pocket.

 

 Dot-Perfect throws when clean.

 

 On Time-Accuracy boost for throwing routes before the break.

 

These abilities make your QB deadly in rhythm and elite at play-action. If you struggle with precision passing or the accuracy meter, these boosts help immensely.

 

To maximize play-action, equip Sleight of Hand-it increases fake effectiveness on first downs and short-yardage plays (like 2nd and 3rd & 3). That's when defenses bite hardest.

 

Option 2: Backfield Creator

 

If pocket patience isn't your strong suit, go mobile. The Backfield Creator trades pocket boosts for Mobile Deadeye and Off-Platform, giving accuracy bonuses when throwing on the run or off-balance. Perfect if you roll out often or create off-script plays.

 

Running Back-The Workhorse

 

The pro-style offense lives or dies by its backfield. You need someone who can handle 20+ carries and keep drives alive.

 

Best Option: Contact Seeker

 

The Contact Seeker archetype falls forward on nearly every hit-exactly what you need for staying on schedule. They also get:

 

 Battering Ram for break tackle power.

 

 Ball Security to prevent fumbles.

 

 Workhorse, the only ability that mitigates wear and tear, letting them survive long drives and late-season fatigue.

 

Think of a classic bruiser like Jerome Bettis-reliable, tough, and built for 3rd-and-short.

 

Alternatives:

 

 Elusive Bruiser-More lateral agility, but no wear-and-tear protection.

 

 East-West Playmaker-Great as a 3rd-down back or outside zone runner, with Recoup to reduce fatigue.

 

Fullback-The Unsung Hero

 

In the pro-style system, your fullback is more than a relic. He's a key to pocket integrity and run game success.

 

Recommended: Blocking Fullback

With Second Level and Pocket Shield abilities, your fullback can:

 

 Climb to linebackers on runs.

 

 Protect the QB in play-action.

 

 Slide across the line for pass pro versatility.

 

You can even motion him to the edge for added protection, creating your own "max protect" single-back look without sacrificing route options.Wide Receivers-Reliability Over Flash

 

Forget the spread-style burners. You need receivers who win on timing and precision.

 

Primary: Route Artist

 

Route Artists are the cornerstone of this scheme. They combine consistency with elite mechanics:

 

 Shorthands (glue hands on contact)

 

 Cutter (sharper routes vs. man)

 

 Double Dip (strong double moves)

 

 Layout (extended catch radius)

 

These players excel at 10–15 yard in-breaking routes-your bread-and-butter on play-action.

 

Secondary: Contested Specialist

 

Perfect for the opposite side of your Route Artist. They thrive on one-on-one deep shots and 50/50 balls. Think of this as your red-zone monster or fade-route ace.

 

Alternative: Speedster

 

If you prefer to stretch the field, slot a Speedster outside to clear space for your tight ends and Route Artists underneath.

 

Tight Ends-Versatile Weapons

 

Two-tight-end sets define this playbook. You'll use them to block, chip, and control short seams.

 

Top Pick: Possession Tight End

 

This archetype is a must-have after the October 2 patch improving pass rush. Why? Because they get Strong Grip, which prevents lateral sheds. Combine that with:

 

 Shorthands for catch reliability

 

 Balance to resist hit sticks

 

 Wear Down to resist fatigue

 

With linebackers blitzing more effectively post-update, strong grip is now a key meta ability.

 

Alternative: Physical Route Runner

 

Good for two-TE sets where one blocks and one attacks seams. Just remember: Physical Route Runners don't offer blocking bonuses. Keep at least one possession TE on the field at all times.

 

Offensive Line-The Foundation of Success

 

Your offensive line determines how far this scheme can go. There are two viable builds:

 

Setup 1: Advanced Users (Recommended)

 

 Tackles: Pass Protectors

 

 Guards: Agile Blockers

 

 Center: Raw Strength

 

Agile guards reach the second level fast and pull effectively on power runs. The strong center can handle nose tackles and anchor double teams. Together, this unit controls both the trenches and the tempo.

 

Setup 2: Beginner-Friendly

 

 All Well-Rounded Linemen

 

 A balanced option for early rebuilds. You'll get steady 80–85 ratings across the board, but you'll struggle against elite pass rushers or power DTs later in your dynasty.

 

If you want to compete with the Alabamas and Georgias of CFB 26, you'll need specialization-not generalists.

 

Gameplay Strategy: Formation and Play-Action Mastery

 

The magic of this system lies in deception. Every successful play-action starts with a run that looks the same.

 

You want plays that visually mirror each other:

 

 I-Form Pro Power O → sets up PA Power O

 

 Inside Zone Split → disguises PA Slide

 

 Jet Sweep → complements PA End Around

 

CFB 26 even retains NCAA 14's hidden "linked play" mechanic-where certain play-actions are more effective if the defense has seen the corresponding run.

 

The takeaway? Call play-action from formation, not concept. Avoid using PA plays from generic concepts; they lack the linked animations and fakes that make this offense lethal.

 

Use first-and-10 or second-and-short for your PA calls-that's when defenses bite hardest.

 

Final Thoughts: Control the Game, Don't Chase It

 

Running a pro-style offense in College Football 26 isn't about flash-it's about mastery. You won't put up 60 points a game, but you'll control tempo, dictate matchups, and wear teams down mentally and physically buy College Football 26 Coins .

 

 Recruit Contact Seekers and Route Artists for consistency.

 

 Keep a Possession Tight End for safety throws.

 

 Build your offensive line with purpose, not balance.

 

 Call play-action from formation to punish aggressive defenses.

 

The beauty of the pro-style offense is that it rewards intelligence and discipline. Once you learn to stay on schedule, disguise your looks, and execute under center, you'll turn your dynasty into an NFL-style powerhouse-right there on Saturdays.

When it comes to creative build crafting in Elden Ring, Faith has always offered some of the most unique and entertaining options. From divine lightning to black flames, the stat opens up countless ways to play. But one of the most overlooked-and incredibly fun-approaches is going all-in on fire-infused weaponry and Faith scaling ashes of war Elden Ring Items .

 

If you're looking for a build that blends raw damage, flashy aesthetics, and clever utility, this fire Faith build might just be your next go-to.

 

 

Why Fire Faith?

 

Most players gravitate toward lightning or holy damage when investing heavily into Faith, but fire deserves just as much attention. With the Flame Art infusion, nearly any melee weapon can be turned into a Faith-scaling powerhouse. Add in access to exclusive ashes of war and utility items, and you have a versatile toolkit that excels in both PvE and PvP.

 

Key reasons to try fire Faith:

 

 Scales heavily with Faith-maximizing your investment.

 

 Unique ashes of war-such as Black Flame Tornado and Flame of the Redmanes.

 

 Utility tools-like Fire Pots and Fire Coil, which track well and add pressure.

 

 Great mix of ranged and melee options-lets you adapt to different fights.

 

 Elemental advantage-many enemies and players underestimate fire damage compared to bleed or frost setups.

 

Core Weapons and Ashes of War

 

  1. Blasphemous Blade (Taker's Flame)

A fan-favorite greatsword, the Blasphemous Blade offers both raw power and sustain. Its ash of war, Taker's Flame, launches a devastating fire wave that heals you on hit. Perfect for punishing aggressive opponents and regaining control in chaotic team fights.

 

  1. Black Flame Tornado

One of the highlights of this build, Black Flame Tornado creates a fiery whirlwind that shreds through clustered enemies. It shines when opponents play aggressively or when you're outnumbered. On Strength builds, it feels underwhelming, but on Faith builds, it becomes a game-changer.

 

  1. Flame of the Fell God / Flame of the Redmanes

These ashes provide roll-catch potential and zoning power. Flame of the Redmanes, in particular, has notorious poise-breaking ability, making it great for staggering even tanky enemies.

 

  1. Fire Coil & Furnace Pots

Not traditional weapons, but invaluable utility. Fire Coil is a tracking projectile that's surprisingly effective for punishing roll spammers. Furnace Pots, meanwhile, are hilarious and powerful-launching enemies into the air while maximizing Faith-based fire damage.

 

Stat Distribution

 

This build keeps things simple:

 

 Strength/Dexterity: Minimum requirements for chosen weapons.

 

 Faith: The main stat. Push this as high as possible for scaling.

 

 Vigor/Endurance: Enough for survivability and stamina to swing large weapons or spam ashes.

 

 Mind: Optional, but worth investing into if you plan to spam FP-heavy ashes like Black Flame Tornado.

 

The goal is to let Faith carry the damage while keeping your physical stats just high enough to wield your weapons.

 

Fashion and Armor

 

Fashion in Elden Ring is always subjective, but this build rocks a striking look:

 

 Helm of Solitude

 

 Knight's Cavalry Armor & Gauntlets

 

 Greaves of Solitude

 

Not only does it look menacing, but it also provides solid poise and defense. PvP is as much about intimidation as it is about mechanics, and this set balances both.

 

Talisman Choices

 

1.Shard of Alexander-Boosts ash of war damage. Essential for maximizing Black Flame Tornado and Taker's Flame.

 

2.Two-Handed Sword Talisman-Strengthens two-handed attacks, synergizing with Faith-scaling greatswords.

 

3.Tree's Favor +2-A classic pick for HP, stamina, and equip load.

 

4.Bull-Goat's Talisman-Helps you tank through trades with extra poise.

 

This loadout keeps your offense powerful while making sure you don't crumble instantly under pressure.

 

PvP Invasion Highlights

 

The best part of this build is how entertaining it is during invasions. Let's break down some memorable encounters that showcase its strengths.

 

  1. The Overly Aggressive Blue Phantom

In one invasion, a blue phantom charged headfirst into battle even while sitting at 1 HP. A single Black Flame Tornado obliterated him, yet he refused to back down. Encounters like these highlight how much this build punishes reckless aggression-faith-based fire skills hit hard and roll-catch effectively.2. The Fly Spammer

Facing off against an opponent who only cast Swarm of Flies, the build showed its adaptability. While frustrating, zoning tools like Fire Coil allowed steady pressure, forcing the spammer to eventually make a mistake. It's a reminder that this build can counter common PvP crutches.

 

  1. The Lightning Caster on Water

A particularly rough invasion took place over a waterlogged arena-terrible for fire-based setups. Lightning casters thrive here, so the fight had to be drawn away from the water. With patience and positioning, the Blasphemous Blade's ranged fire wave turned the tide. A perfect example of adjusting strategy to overcome elemental disadvantages.

 

  1. The Elevator Duel

In a bizarre twist, an invasion led to a showdown on an elevator platform. Here, Black Flame Tornado proved even more versatile-it not only dealt massive damage but also blocked incoming projectiles. The tight space magnified its impact, creating a cinematic, anime-style duel.

 

  1. The Dishonest Dragon Breath Squad

Few things are more frustrating than facing multiple players spamming dragon incantations. Yet with careful endurance management and timely tornado casts, even this nightmare matchup turned into an opportunity for multi-kills. The Faith build thrives in chaos, where area-denial skills shine.

 

PvE Viability

 

While PvP invasions are the focus here, this build performs well in PvE too. Bosses that are weak to fire melt quickly, while sustain from Taker's Flame keeps you alive during tough encounters. The wide-reaching ashes of war also make mob clearing efficient. The only major weakness is against fire-resistant enemies or areas like the Lake of Rot, where environmental disadvantages stack up.

 

Strengths and Weaknesses

 

Strengths:

 Extremely high Faith scaling damage.

 Flexible toolkit (ranged, melee, AoE, utility).

 Punishes aggressive players with roll-catch potential.

 Stylish and flashy combat visuals.

 Great sustain via Blasphemous Blade.

 

Weaknesses:

 Struggles against fire-resistant enemies and zones.

 Reliant on FP for maximum effectiveness.

 Large ashes of war can be punished if whiffed.

 Requires positioning awareness (water, elevation, etc.).

 

Final Thoughts

 

This fire-themed Faith build is more than just viable-it's one of the most fun ways to experience Elden Ring's PvP. The combination of powerful ashes, utility tools, and the iconic Blasphemous Blade creates a kit that can adapt to nearly any situation. Whether you're catching panic rollers with charged flames, punishing swarms of enemies with tornadoes best site to buy elden ring items , or laughing as Furnace Pots launch invaders sky-high, there's never a dull moment.

 

If you're a Faith enjoyer looking to branch out beyond lightning or holy setups, give this fire build a shot. It's stylish, deadly, and endlessly entertaining.

Elden Ring has inspired players to revisit weapon classes that often go overlooked, and one of the most stylish yet underutilized families of weapons is the scythe class Elden Ring Items . These curved reaper tools don't just look menacing-they also offer unique mechanics that make them powerful in both PvE and PvP scenarios.

 

This article breaks down how scythes work, the best weapon choices, stat distribution, gear, and talisman setups, as well as practical invasion strategies drawn from live battles. By the end, you'll see why this weapon class is much more than just a fashion pick-it's a versatile toolkit for players who want to punish shields, control duels, and keep their enemies guessing.

 

Why Choose a Scythe Build?

 

On the surface, scythes don't look as strong as colossal swords or as reliable as katanas. But dig deeper, and you'll find they offer several unique advantages:

 

 Shield Chip Damage: Scythes bypass a portion of block defense, making them excellent against greatshield users. In PvP, where turtle builds can stall fights, this is invaluable.

 

 Fast Light Attacks: Despite their size, scythes have quick, sweeping light attacks. They can catch opponents off guard, especially after rolls.

 

 Unique Combos: The standard Scythe's charged heavy can combo into Loretta's Slash, creating burst damage opportunities. Additionally, jump heavy attacks can link into light attacks for surprising chains.

 

 Style and Reach: Few weapons can match the aesthetic appeal of scythes. Their reach and animations also feel distinct from the usual PvP meta.

 

In short: scythes are sleeper-strong for invasions. If you're tired of seeing the same Rivers of Blood and Moonveil builds, scythes provide refreshing gameplay with serious potential.

 

Scythe Weapon Options

 

The beauty of this class lies in its variety. Each scythe has a different niche, meaning you can mix and match depending on your preferred playstyle.

 

  1. Standard Scythe

 Strengths: Flexible, customizable Ash of War, and a deadly heavy attack combo with Loretta's Slash.

 Best For: Players who want a balance of reliability and creativity.

 Notes: A favorite for Chase because of its adaptability.

 

  1. Grave Scythe

 Strengths: Highest raw damage potential in the class.

 Best For: Pure dexterity builds or those who want to maximize physical damage.

 Notes: Works well with Bloodflame Blade for bleed pressure.

 

  1. Winged Scythe

 Strengths: Comes with the Angel's Wings Ash of War, which prevents healing on hit.

 Best For: PvP invasions where denying flasks can swing fights.

 Notes: Requires Faith investment, but the payoff is massive.

 

  1. Halo Scythe

 Strengths: Fires Miquella's Ring of Light, offering ranged harassment.

 Best For: Zoning, pestering, or forcing opponents to roll predictably.

 Notes: This one gets spammed often in invasions-if you've been annoyed by golden discs, this is the culprit.

 

  1. Obsidian Lamina

 Strengths: Reverse quickstep Ash of War enables sneaky backstabs and evasive maneuvers.

 Best For: Trickster playstyles and high-mobility PvP.

 Notes: While not the strongest damage dealer, its moveset is flashy and versatile.

 

  1. Dynastic Sickle

 Strengths: Unique follow-ups and stylish combos.

 Best For: Fashion builds and creative players.

 Notes: Less common, but fun to master.

 

Stats and Scaling

 

Scythes primarily scale with Dexterity, but some demand Faith and Arcane to unlock their true potential. A balanced distribution allows you to swap between multiple scythes in a single build.

 

 Dexterity (Main Stat): Push this high for damage across all scythes.

 

 Faith: Needed for Winged Scythe and Halo Scythe. Also boosts incantations.

 

 Arcane: Useful for the Obsidian Lamina and bleed infusions.

 

 Vigor & Endurance: Never neglect survivability in invasions.

 

Armor and Fashion

 

Unlike colossal builds that demand poise-stacked armor, scythe builds thrive on mobility and spacing. Armor choice is largely fashion-oriented, but mixing resilience with style is ideal.

 

 Featured Look: Solitude set with Knight's Cavalry chest piece.

 

 Why it Works: Slim, reaper-like aesthetic that complements the weapon class while still offering decent defenses.Best Talismans for a Scythe Build

 

Talisman slots can make or break your build. Here's a standard, effective setup:

 

1.Shard of Alexander-Boosts Ash of War damage, perfect for Loretta's Slash or Angel's Wings.

 

2.Two-Handed Sword Talisman-Increases two-handing damage, which scythe users frequently do.

 

3.Erdtree's Favor +2-Improves HP, stamina, and equip load.

 

4.Bull-Goat's Talisman-Provides poise to trade safely, crucial when using charged heavies.

 

Invasion Gameplay and Strategies

 

The heart of this build lies in invasions.

 

  1. Shield Breaker

In Crumbling Farum Azula, scythes shredded through greatshields with ease. Opponents who relied on blocking quickly realized their defense was no match. This gave scythes a unique edge compared to other dexterity weapons.

 

  1. Burst Combos

The heavy attack into Loretta's Slash created devastating burst moments. Timing is everything-bait aggression, endure the trade, then unleash the combo for massive damage.

 

  1. Healing Denial

Winged Scythe's Angel's Wings repeatedly shut down flask usage. Hosts often panicked when their go-to sustain option was suddenly removed, handing momentum to the invader.

 

  1. Mobility Tricks

The Obsidian Lamina's reverse quickstep allowed cheeky backstabs and escapes. Combined with terrain manipulation (like baiting players off staircases), mobility turned battles into psychological duels.

 

  1. Team Fights

Against groups with phantoms and blues, Chase used scythes' wide swings to control space. In one fight, he even turned enemy aggression into opportunities for NPC allies to land finishing blows.

 

  1. Humor and Style

From accidental "booty" combos to hilarious NPC dragon interference, the invasions highlighted how unpredictable and entertaining scythe gameplay can be. Style matters, and scythes deliver.

 

PvE Applications

 

While the focus here is PvP, scythes are no slouch in PvE. Their range and vertical sweeps make them ideal for handling mobs, while Winged Scythe's heal-block is perfect against bosses with regen mechanics. The Grave Scythe, with bleed infusion, can chunk even the toughest bosses.

 

Build Weaknesses

 

No build is perfect, and scythes have their drawbacks:

 

 Lower Poise Damage: They don't stagger like colossal weapons.

 

 Reliance on Combos: Burst damage requires setup-miss a heavy into Ash of War and you're vulnerable.

 

 Split Scaling Needs: To unlock full variety, you must invest in multiple stats, which can delay power spikes.

 

 Learning Curve: Timing and spacing are more demanding than meta weapons.

 

That said, in the hands of a skilled invader, these weaknesses become opportunities for creativity.

 

Final Thoughts

 

The scythe weapon class in Elden Ring deserves far more attention than it gets. From shield-chipping light attacks to devastating burst combos and unique utility like heal denial, scythes bring both flair and effectiveness to PvP invasions.

 

Whether you favor the raw power of the Grave Scythe, the healing denial of the Winged Scythe, or the trickster flair of the Obsidian Lamina Elden Ring Items for sale , there's a scythe for every playstyle.

 

Most importantly, scythe builds are just plain fun. They bring back the thrill of experimentation in Elden Ring-reminding us that not every fight has to be about chasing the strongest meta weapon. Sometimes, wielding death's tool itself is the most rewarding way to play.

 

So next time you invade or set foot in the Lands Between, consider equipping a scythe. You might just carve yourself a new favorite build.

The seas of Skull and Bones are shifting once again Skull and Bones Items . With the arrival of Season 3, Ubisoft is doubling down on its promise to deliver more dynamic naval combat, new progression systems, and a deeper world narrative. The trailer-first teased during the recent Deck Stream-gave us a glimpse at what's coming, and the follow-up Letter from the Producer confirmed some long-speculated features.

 

If Season 2 was about refining the pirate fantasy, Season 3 looks like it's about breaking boundaries. From mysterious new characters like Lucian Harrow to toxic weaponry, ship ascensions, water spouts, and large-scale Faction Wars, the expansion promises to change the way we play.

 

Let's dive into everything we know-and what it all might mean.

 

A Name, a Face, a Target: Who Is Lucian Harrow?

 

One of the most exciting teases from the producer's letter was the reveal of a new character: Lucian Harrow. The name slipped out when fans noticed it embedded in one of the official teaser images.

 

We still don't know much about Harrow, but there are clues. The insignia shown in the trailer resembles a British Knight Bachelor medal, which historically wasn't introduced until the early 1900s-well after the 1700s time frame of Skull and Bones. Whether this is simply a design oversight, a deliberate Easter egg, or a sign of Harrow's mixed heritage (possibly British and French) remains unclear.

 

What is clear, however, is that Harrow represents something larger. His introduction suggests Ubisoft is beginning to flesh out a recurring cast of villains, rivals, and faction leaders-something the community has been requesting since launch.

 

Toxic Seas: New Weapons and Ships

 

The biggest theme of Season 3 is toxicity-literally. The trailer and producer's letter both highlighted new weapons designed to poison, corrode, and overwhelm enemy crews.

 

New Arsenal:

 

 Toxic Culverins-Cannon variants that release clouds of poisonous gas.

 

 Sea Fire-A sickly green flame weapon that spreads across the water, trapping ships in burning zones.

 

 Toxic Torpedoes-Though not clearly shown in the trailer, hints suggest these will arrive as part of the toxic weapon lineup.

 

These weapons introduce new status effects into naval combat, forcing players to adapt beyond simple cannonball barrages. If you thought firebombs were disruptive, imagine sailing blind through a toxic haze while your hull eats away.

 

The Sloop of War (Toxic Edition)

 

A brand-new ship has been revealed: the toxic-themed Sloop of War. Smaller but deadly, this vessel seems designed to harass larger ships with status effects rather than brute force. It's the first real attempt at expanding the fleet with specialized roles beyond raw firepower.

 

Ship Customization Expands: More Gunports and Rammers

Community eagle eyes spotted something big in the footage: a medium-class ship with nine gunports per side. That's significantly more than current limits, suggesting Ubisoft is either buffing smaller vessels or preparing for a major rebalance of ship classes.

 

Even more intriguing was the sight of a ram affixed to the bow of a Bark. Until now, rams were mostly cosmetic or tied to specific skins. If ramming becomes a functional weapon slot, we could see entire playstyles emerge around close-quarters combat.

 

Armor Ascension: A New Endgame Grind

 

Until now, Skull and Bones progression revolved around weapons. Season 3 changes that by introducing armor ascension.

 

Here's how it works:

 

 Armor pieces can now be ascended like weapons.

 

 Costs include 10,000 silver, 1,000 Pieces of Eight, and 5 ascension modules per upgrade-much pricier than weapons.

 

 You can lock perks during reforging, ensuring rolls only adjust values instead of replacing traits.

 

 Max reforges expand to 75 attempts, up from 60.

 

This means armor will no longer be something you slap on and forget. Instead, it becomes a true part of your buildcrafting. Expect rare armor pieces in the weekly store to become hot commodities.

 

Stormy Seas: Water Spouts Arrive

 

Ubisoft continues to make the Indian Ocean feel alive. After rogue waves and lightning storms, Season 3 adds Water Spouts-massive tornadoes that rip across the sea.

 

Visually, they're stunning. Mechanically, they could be game-changing. Imagine a PvP battle interrupted by a sudden spout pulling ships off course, or NPC fleets being wiped out by nature mid-encounter. Ubisoft hasn't confirmed how random or predictable these will be, but they add a new layer of environmental risk to every voyage.Faction Wars: Mega-Corporations at Sea

 

Perhaps the most ambitious addition this season is the introduction of Faction Wars.

 

The premise is simple: the mega-corporations waging war on land have extended their fight to the seas-and pirates can profit.

Key Details:

 

 Two main factions (revealed in the trailer as Spring Loader and Roaring Meg) will battle for control of sea zones.

 

 Zones flip ownership based on faction victories.

 

 Players align with a faction, contributing to battles and unlocking exclusive rewards.

 

 At launch, faction allegiance is locked-you won't be able to switch sides immediately.

 

The cosmetics previewed so far look nearly identical, suggesting placeholders, but the real rewards will likely come from ships, weapons, and resources tied to faction dominance.

 

This system could finally provide the endgame loop Skull and Bones has been missing: persistent territory control, community-wide battles, and meaningful PvP objectives.

 

New Cosmetics and Skins

 

Eagle-eyed fans spotted what appears to be a new skin for the Snow, possibly inspired by the Royal Fortune aesthetic. While ship skins have been divisive-many want functional customization over cosmetics-it's hard to deny the new designs look slick.

 

One complaint still lingers: the inability to change nameplates on certain ships, like the Brigantine. Hopefully, Season 3 addresses this.

 

The Meta Shift: Toxicity in PvP

 

It's worth pausing to consider what toxic weapons mean for PvP balance.

 

 Gas clouds could obscure vision, making coordinated broadsides harder.

 

 Sea fire zones may control map space, punishing ships that turtle.

 

 Toxic torpedoes could force players to diversify armor and mods.

 

If Ubisoft implements these systems well, PvP could shift from simple DPS races to layered tactical encounters. On the flip side, more "toxicity" in weapons could literally make PvP feel more toxic-frustrating for casuals, rewarding for hardcore players.

 

Community Reactions and Speculation

 

The Skull and Bones community has been buzzing since the reveal. Some highlights:

 

 Lucian Harrow Theories: Is he tied to the British crown? A rogue knight? Or something more supernatural given the Davy Jones nod in the trailer's narration?

 

 Armor Ascension Costs: Many worry the steep prices will gatekeep casual players. Others argue it finally gives veterans something meaningful to grind.

 

 Faction Wars Potential: Excitement is high, but skepticism remains. Will battles feel impactful, or will this be another shallow system like seasonal events?

 

 Water Spouts: Universally praised. Everyone seems ready to be swallowed by a sea tornado at least once.

 

Final Thoughts: Season 3 Sets Sail

 

Season 3 of Skull and Bones looks like the game's boldest expansion yet. Toxic weapons, ship ascensions, environmental hazards, and faction-based warfare all point toward a more complex, living world.

 

But with complexity comes risk. Will Ubisoft balance toxic status effects? Will armor ascension feel rewarding rather than grindy Skull and bones items for sale cheap ? And can Faction Wars deliver enough depth to keep players engaged long-term?

 

For now, the outlook is promising. The seas are more dangerous, the factions more divided, and the endgame more defined.

 

Whether you're chasing loot, climbing the ranks, or simply braving the storm for the thrill of it, Season 3 ensures one thing:

The ocean belongs to no one-but the boldest pirates will carve their names into its history.

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