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MMOexp-POE: Async Trading and Gold Refunds Confirm GGG’s Plan to Merge POE1 and POE2 Systems
By Chunzliu, 2025-10-25
Hey Exiles, strap in-teaser season for Path of Exile's next league is here, and GGG has quietly dropped a handful of previews that could reshape the economy, the Atlas, and even the way we trade forever. Between a complete rework of Breach POE currency , the introduction of asynchronous trading, and major quality-of-life (QoL) updates, this could be one of the most transformative POE1 patches in years.
Let's unpack what's coming-and who the real winners and losers might be in the next era of Wraeclast.
Breach 2.0: Keepers of the Flame?
The first teaser is short, cryptic, and oozing purple chaos. A mysterious orb pulses with tentacles and inner corruption before a clawed hand bursts through the screen. The community instantly connected the imagery to Breach-but this doesn't look like a simple repeat of 2016's content. Instead, it feels like a reimagined Breach, one that could serve as the lore bridge between POE1's Atlas and POE2's corruption systems.
The rumored title, "Keepers of the Flame," fits the theme perfectly-ancient forces, corrupted energy, and power sealed within something that should never be touched. The teaser's narrator hints at "the hive" and "flamekeepers," which doesn't sound very Breach-like at first. But the purple fire, disembodied hands, and overall design are unmistakable.
If this is Breach 2.0, it's not just a visual update. It could represent an evolution-possibly blending Beyond-style corruption mechanics from POE2 into POE1's endgame. With Beyond nodes moving and Breach disappearing from the Atlas tree, it's likely that this is the connective tissue tying the two games' lore and systems together.
Heist QoL Overhaul-Max-Level Rogues and Easier Contracts
GGG's second teaser revealed something players have wanted for years: Heist rogues will now start fully leveled. That means no more endless contract grinding just to make your crew usable. Whether you're cracking chests, farming blueprints, or running Grand Heists, this change dramatically lowers the barrier to entry.
Here's what this means in practical terms:
Every rogue has maxed skills from the moment you unlock them.
You'll only need to run a few introductory Heists rather than dozens.
Heist contracts and blueprints instantly become valuable passive income sources.
Even if you don't run Heists yourself, mapping with Heist nodes on your Atlas now has new value-other players will want your contracts. You can sell them asynchronously (more on that in a moment) and rake in easy profits.
There's also speculation around a "lock" symbol on the rogue leveling icon. Some players think this might connect to a new automated gem leveling system, removing the need for constant clicking. If that turns out to be true, it's a small but powerful QoL update for long play sessions.
Full Passive Tree Refunds and Atlas Respecs with Gold
The third teaser showed something equally game-changing: full passive tree respecs for both your character and Atlas-using gold instead of orbs.
In the footage, refunding Atlas points cost around 2,000 gold per point, a surprisingly fair rate that should help keep Orbs of Unmaking cheap throughout the league. For anyone who constantly experiments with different farming setups, this change makes it far easier to pivot strategies mid-league without emptying your wallet.
The video also teased some subtle but significant Atlas tree updates:
Breach nodes are gone entirely.
Beyond wheels have been moved and expanded into Breach's former spots.
Abyss, Legion, Harvest, and Delirium wheels shifted upward to maintain balance.
In short, GGG didn't just delete Breach-they rebuilt the tree's entire structure to fit a new meta. The positioning now creates new synergies like Beyond + Legion or Beyond + Abyss, while removing the old Alva + Beyond overlap.
This reshuffling hints strongly that Beyond will act as a "core corruption layer" going forward, possibly functioning like Breach once did-as a mappable, blockable mechanic with its own spawn chance.
Asynchronous Trading-The Biggest Economic Revolution Yet
And now, the massive one: asynchronous trading is coming to POE1.
Eagle-eyed players noticed a "Manage Shop" button in the passive respec teaser-the exact phrase used in POE2's async trading interface. This confirms what many suspected when GGG began transferring premium trade tabs between POE1 and POE2: the backend is being unified.
What does this mean for players?
You'll be able to list and sell items while offline.
No more needing to pause mapping, portal out, or chase trade whispers mid-run.
Selling bulk items like contracts, beasts, or blighted maps becomes effortless.This update has enormous ripple effects across the entire economy:
Gear quality across the board will improve, since players can more easily buy upgrades.
Ground loot will drop in value, as better gear becomes more accessible.
Currency flow will rise sharply, favoring players who trade frequently.
In short, trading becomes frictionless-and that means POE's economy is about to accelerate faster than ever before.
Winners and Losers in the New Meta
Larald broke down which league mechanics stand to gain (or lose) the most from these sweeping changes. Here's the rundown:
Winners (+1 and Up)
Heist: Massive buff. Easier to start, faster to profit, and perfect for passive income.
Beastiary: No more bulk-trading nightmares. Selling individual beasts becomes practical.
Expedition: Easier to offload logbooks, giving steady profits without constant bartering.
Abyss & Legion: Both gain synergy with Beyond. Expect new combo farming strategies.
Blight: Blighted and Blight-Ravaged maps become liquid assets thanks to async trade.
Maven/Conqueror Farming: Selling Shaper and Elder maps in bulk is now painless.
Labyrinth: The biggest winner by far. You can't zone out during lab runs, so async trade means you can now profit continuously without stopping. Farming Transfigured Gems just got way more appealing.
Losers (-1 and Below)
Rog (Expedition NPC): Crafting items will be easier to sell, but prices will drop due to higher gear availability.
Harvest: Loses some early-league demand as basic crafting becomes less essential. Still powerful later.
Delirium: Takes a small hit due to the removal of easy Beyond synergy routes.
Overall, the buffs far outweigh the nerfs. Many previously niche mechanics now shine under asynchronous trade-especially those that rely on volume and patience.
Quality of Life Updates Continue to Impress
GGG also teased smaller QoL changes, like the long-requested stacked deck improvement. Players can now Ctrl+Right Click to instantly move stacked decks into their inventory, or Shift+Ctrl+Right Click to drop them all at once.
This is a small change on paper, but it eliminates hours of repetitive clicking-and keeps wrists intact during massive div card openings.
There's also an intriguing mystery: a two-handed slam build was shown using a strange purple skill icon on the middle mouse button. Nobody knows what it is yet, but speculation ranges from a new chaos-infused slam to an early peek at a POE2 skill crossover.
Economic and Gameplay Impact: The Bigger Picture
These updates point toward a massive convergence between POE1 and POE2 systems. Beyond is now a core part of the Atlas. Gold is gaining more practical use. Trading is going async-a foundational POE2 system.
The writing's on the wall: GGG is methodically future-proofing POE1 so that its systems remain compatible with POE2's eventual live-service ecosystem. Players moving between both titles will share similar economic and interface structures, making the transition seamless.
This also sets the stage for an even more connected economy-perhaps even cross-game trading or shared account systems once both titles are fully active.
Final Thoughts-The Dawn of a New Era for POE1
The teasers might be short, but their implications are enormous. Breach 2.0 (or "Keepers of the Flame") looks like a story-driven bridge between games. The Atlas tree is evolving into a more interconnected design. Heist, Blight, and Labyrinth are all about to become far more profitable. And asynchronous trading? That's the kind of change that redefines how players engage with the economy itself.
It's the calm before a massive storm of change-and for once, that storm looks exciting rather than terrifying.
Patch 3.28 may not be the largest in terms of raw content, but it's arguably one of the most important updates in Path of Exile's long history. It modernizes the game's systems, flattens old pain points, and nudges everything closer to POE2's standard of polish.
As Larald put it: "It's not a huge amount of info yet, but what we've seen has been delicious. GGG-we're starving. Feed us more teasers POE orbs site ."
Until then, polish those Beyond orbs, prep your Atlas trees, and maybe-just maybe-start stockpiling Heist contracts before prices go wild.
With the release of Path of Exile 3.26, players are experimenting with new skills, ascendancies, and gearing options to tackle both mapping and endgame bosses. If you're looking for the most effective and fun builds this league POE currency , this guide highlights the top 10 best builds for 3.26.
For each build, we'll cover its strengths, weaknesses, key mechanics, gearing priorities, and core gem setups-helping you choose the right path whether you're a beginner or a seasoned exile.
- Lightning Arrow Deadeye
Overview:
The Lightning Arrow Deadeye remains one of the fastest and smoothest bow builds in the game, excelling at map clear with projectile-based AoE. By combining Lightning Arrow with Artillery Ballista, you achieve devastating screen-wide coverage.
Offense:
Scales flat elemental damage, attack speed, and critical strikes.
Leverages projectile modifiers, Sniper's Mark, and Frenzy charges.
Projectile speed also increases clear efficiency and offscreen kills.
Defense:
100% spell suppression, high evasion, and elemental avoidance via Ancestral Vision.
Life leech and Grace for sustain.
Strengths: Incredible mapping speed and low input gameplay.
Weaknesses: Limited bossing potential and less suited for hardcore.
Best for: Players who value speed and flexibility in a league starter.
- Volcanic Fissure Berserker
Overview:
A melee slam build that feels more like a ranged skill, thanks to fissures that snake across the ground and auto-target enemies. The Berserker ascendancy amplifies both speed and burst damage.
Offense:
Multiple fissure eruptions per cast, often three or more.
Warcries like Seismic Cry boost attack speed and exerted damage.
Prismatic Tincture adds uptime for massive bursts.
Defense:
Six Endurance charges, Fortify, and suppression gear.
Overleech via Glorious Vanity offsets Berserker's life decay.
Strengths: Lightning-fast clears and massive AoE coverage.
Weaknesses: Requires precise positioning to maximize fissure eruptions.
Best for: Players who like active, timing-based melee builds with explosive clears.
- Poison Concoction Pathfinder
Overview:
This build fires poison-laced projectiles that ramp up deadly damage over time. The Pathfinder ascendancy shines with flask synergy, boosting both offense and survivability.
Offense:
Chaos damage, poison scaling, and critical strikes.
Projectile speed ensures reliable application across maps.
Defense:
Evasion, energy shield, and flask-powered sustain.
Life regeneration amplified by Pathfinder's flask mastery.
Strengths: Budget-friendly, smooth to level, and reliable for mapping.
Weaknesses: Boss damage is strong but requires flask uptime management.
Best for: Players seeking an economical, flask-heavy build that scales into endgame.
- Poison SRS Necromancer
Overview:
Summon Raging Spirits (SRS) become poison-dealing assassins, overwhelming enemies with minions that stack deadly DoTs. The Necromancer ascendancy boosts both minion power and poison scaling.
Offense:
Minion spam with chaos and critical strike scaling.
High DPS once minions are in play.
Defense:
Minions act as a frontline shield.
Energy shield and regen sustain the summoner.
Strengths: Excellent mapping efficiency, safe ranged playstyle.
Weaknesses: Minion AI can sometimes feel clunky against mobile bosses.
Best for: Minion lovers who want poison mechanics layered in for strong bossing.
- Bleed Gladiator
Overview:
This melee build stacks bleed effects with swift attacks, tearing through enemies while staying tanky thanks to Gladiator's defensive ascendancy.
Offense:
Scales physical damage, attack speed, and bleed multipliers.
Benefits from popular bleed uniques and critical strike options.
Defense:
High life, armor, and block chance.
Fortify and bleed immunity gear keep you safe.
Strengths: High boss damage and strong defenses.
Weaknesses: Clear speed lags behind top-tier projectile builds.
Best for: Players who enjoy up-close melee combat with durability.
- Explosive Arrow Ballista
Overview:
A hybrid between traps and totems, this build summons ballistas that fire explosive arrows, layering massive AoE explosions.
Offense:
Fire, projectile, and trap damage scaling.
Leverages critical strikes and elemental penetration.
Defense:
Evasion, life, and flask mitigation.
Careful placement allows safe play.
Strengths: Extremely high clear speed and tactical gameplay.
Weaknesses: Stationary ballistas can struggle against mobile bosses.
Best for: Players who like strategic turret playstyles with explosive visuals.
- Poison Concoction Slayer
Overview:
A variant of the Pathfinder setup, but with Slayer's powerful leech mechanics. It offers better sustain and tankiness while still pumping out deadly poison stacks.
Offense:
Chaos damage, poison scaling, and crit multipliers.
High uptime with rapid attacks.Defense:
Slayer's life leech and regen, plus Fortify.
Naturally tankier than other poison builds.
Strengths: Strong sustain, good mapping, and excellent bossing.
Weaknesses: Slightly slower than Pathfinder due to flask reliance.
Best for: Players who want a poison archetype with more survivability.
- Ice Shot Miner Deadeye
Overview:
A clever hybrid that combines Ice Shot with mines for bursty, cold-based AoE. Deadeye ascendancy enhances projectile count and damage.
Offense:
Cold scaling, crit strikes, and extra projectiles.
Mines provide safe ranged bursts.
Defense:
Evasion, dodge, and life leech.
Mine playstyle allows distance-based safety.
Strengths: Great clearing speed, flexible engagement ranges.
Weaknesses: Mine detonation can feel clunky for some players.
Best for: Tactical ranged players who want flexible, high-DPS gameplay.
- Archmage Vortex Hierophant
Overview:
A caster powerhouse that leverages Vortex for consistent cold damage over time, fueled by Hierophant's mana sustain.
Offense:
Cold damage, spell damage, and crit scaling.
Energy shield recharge ensures uptime.
Defense:
High energy shield, mana regen, and Hierophant buffs.
Solid sustain in long boss fights.
Strengths: Excellent bossing with consistent DoT uptime.
Weaknesses: Early leveling feels slow until mana sustain is online.
Best for: Players who love mana-stacking casters with tanky defenses.
- Ground Slam Slayer
Overview:
A simple but effective melee build focused on Ground Slam and bleed stacking. The Slayer ascendancy provides sustain and survivability, making it beginner-friendly.
Offense:
Physical damage, attack speed, and bleed chance.
Area coverage through Ground Slam's wide swings.
Defense:
High life pool, Fortify, and armor scaling.
Slayer's strong leech mechanics keep you alive.
Strengths: Reliable and straightforward melee with solid bossing.
Weaknesses: Not as flashy or fast as meta-clearing builds.
Best for: Beginners and veterans alike who want a reliable melee archetype.
Final Thoughts POE orbs for sale
No matter your preference, each of these builds offers a strong balance of offense, defense, and progression potential. With 3.26 introducing new endgame content and challenges, these builds are well-equipped to handle everything Wraeclast throws at you.
Path of Exile (PoE) is a game known for its complex mechanics, deep customization, and endless variety of builds. Each league brings new strategies, metas, and playstyles to explore. In patch 3.26, one of the standout caster builds making waves is the Penance Brand of Dissipation Hierophant. This build blends fast-paced gameplay POE currency , strong survivability, and satisfying mechanics into one of the most fun caster archetypes available.
If you're looking for a build that clears maps quickly, feels fluid to play, and scales well into the endgame, the Penance Brand of Dissipation might be your next character. This guide will walk you through the build's strengths, weaknesses, leveling tips, passive tree priorities, gem setups, gear choices, mercenary support, and overall gameplay strategy.
Why Play Penance Brand of Dissipation?
The Penance Brand skill attaches a magical brand to enemies, building up stored energy that periodically releases in powerful pulses. Once charged, the energy detonates in devastating area-of-effect (AoE) explosions. With the Dissipation variant, this damage-over-time playstyle becomes highly rewarding, as the brands scale beautifully with cast speed, duration, and AoE modifiers.
Here's why players love this build:
Smooth Mapping-Fast-paced explosions clear dense packs almost instantly.
Strong Survivability-Thanks to Hierophant ascendancy synergies with Mind over Matter and Eldritch Battery, this caster feels tankier than most.
Decent Bossing-Sustained brand damage combined with mobility allows you to handle bosses without being locked in place.
Fun Mechanics-The rhythm of placing brands, recalling them, and watching enemies melt is incredibly satisfying.
However, it's not without its challenges. Early leveling feels clunky, it's gear-dependent to truly shine, and it requires some micromanagement with Brand Recall to maximize damage uptime. Still, once mastered, this build feels powerful and rewarding.
Leveling the Build
Leveling as a Penance Brand character is not straightforward. The skill itself only becomes available at level 28, and even then, it doesn't feel strong until you invest in key supports and gear.
Early Leveling Recommendations:
Use Stormblast Mine, Arc, or Holy Flame Totem for the early acts. These skills provide reliable clear and smooth campaign progression.
Grab mana regeneration nodes and run Clarity to sustain casting costs.
Equip leveling uniques if available, such as Lifesprig wands or Tabula Rasa for a six-link early advantage.
Transition to Penance Brand:
At level 28, start slotting in Penance Brand with supports like Increased Duration and Swiftbrand.
The build improves drastically once you acquire Brand Recall, allowing you to reposition and reapply brands seamlessly.
By Act 6+, when you gain access to items like Call of the Brotherhood and ascendancy nodes boosting brand effectiveness, the playstyle becomes smooth.
Leveling might not be the strongest aspect of this build, but the late-campaign payoff is worth it.
Ascendancy Choices
As a Hierophant, your ascendancy nodes perfectly complement the brand playstyle. Prioritize them in this order:
1.Conviction of Power-Grants consistent power and endurance charges, boosting both damage and defenses.
2.Arcane Blessing-Ensures permanent Arcane Surge, providing increased spell damage and mana regeneration.
3.Illuminated Devotion-Adds cast speed and elemental penetration while Arcane Surge is active, improving damage output.
4.Sign of Purpose-A core node for brand builds, enhancing attachment/detachment speed and significantly improving Brand Recall.
5.These ascendancies work in harmony to keep your brands active, powerful, and mobile while shoring up survivability through charge generation and mana sustain.
Passive Skill Tree
The passive tree focuses on three key areas: energy shield, mana scaling, and brand efficiency.
Key Notables to Target:
Brand Equity and Holy Conquest-Enhance brand duration and recall effectiveness.
Deep Thoughts and Arcane Will-Strengthen mana regeneration and sustain, synergizing with Hierophant's ascendancy.
Prodigal Perfection and Essence Surge-Boost energy shield while also scaling spell damage.
The build naturally stretches between the Templar, Witch, and Shadow regions of the tree, prioritizing intelligence, energy shield nodes, and spell damage clusters. Jewel sockets near Witch and Shadow are valuable for scaling damage via cluster jewels such as Eagle Ruin or Vivid Spark.
Core Gem Setup
Your primary skill setup revolves around maximizing Penance Brand of Dissipation.
Main Six-Link:
Penance Brand of Dissipation
Awakened Controlled Destruction
Physical to Lightning
Arcane Surge
Awakened Lightning Penetration
Concentrated Effect (swap with Increased AoE for mapping)Movement Skills:
Shield Charge + Faster Attacks
Flame Dash or Blink for teleport repositioning
Defensive Setup:
Vaal Molten Shell + Increased Duration (automated with Cast When Damage Taken)
Determination + Vitality + Tempest Shield for armor, regen, and block chance
Utility & Auras:
Zealotry and Discipline for offense and energy shield
Clarity if additional mana sustain is needed
Curse on Hit setups with Punishment or Elemental Weakness to debuff enemies
This gem configuration provides a balance between raw damage, mobility, and survivability.
Recommended Gear
The build performs best with a mix of rares and uniques that boost spell damage, energy shield, and resistances while enhancing brand mechanics.
Weapons:
Royal Sceptre-Look for spell damage, mana regen, and brand modifiers.
Shield: Dawnbreaker-Provides strong defensive layering with armor and resistances.
Chest:
Rare Sacrificial Chainmail with high energy shield and armor for hybrid defenses.
Gloves & Boots:
Crafted rares with resistances, movement speed, and life/ES scaling.
Amulet:
The Eternal Struggle-Offers elemental penetration and strong stat scaling for casters.
Rings:
Two Amethyst Rings for chaos resistance and additional life/mana.
Belt:
Stygian Vise with energy shield recovery, resistances, and a powerful abyss jewel socket.
Jewel Options:
Watcher's Eye with mana/energy shield interactions is best-in-slot.
Cluster jewels boosting brand damage and recovery speed provide substantial gains.
Mercenary Setup
While not core to Path of Exile gameplay for most builds, if you're running companions in private leagues or themed play, prioritize those that scale with your auras and curses.
Ideal Choice: A Fallen Reverend mercenary with high strength/intelligence scaling.
Equip them with:
Crown of the Tyrant for elemental damage boosts
Gloves that apply Elemental Weakness on Hit
Rings enabling multiple curses (Doedre's Damning and crafted curse-on-hit mods)
This setup amplifies your overall offensive power significantly during boss encounters.
Gameplay Strategy
The Penance Brand of Dissipation build offers a fast-paced, strategic, and highly rewarding playstyle.
Place brands on packs → let them charge and detonate → recall to reposition → repeat.
Use Brand Recall often to maintain uptime on moving targets and to reposition damage while dodging.
Manage flask usage carefully, as utility flasks are vital for defense and speed.
Against bosses, drop brands consistently while focusing on dodging mechanics. Your brands will continue pulsing and exploding, providing reliable damage even while you move.
Defensively, the build leverages layered mechanics:
Energy Shield + Mana Sustain through Eldritch Battery and Mind over Matter.
Armor + Block from Determination and Tempest Shield.
Mobility via Shield Charge and Flame Dash to avoid incoming hits.
Once geared, this build excels at mapping and can handle endgame bosses like Sirus, Maven, and Uber Elder with good positioning and uptime.
Final Thoughts
The Penance Brand of Dissipation Hierophant is one of the most enjoyable caster builds in Path of Exile 3.26. While it requires some effort to set up-particularly during the leveling phase-it rewards players with incredible mapping speed buy Path of exile currency , solid survivability, and a mechanically engaging playstyle.
With the right gear and practice, this build can carry you through the entire endgame, from farming maps to tackling pinnacle bosses. If you're looking for a caster that feels both powerful and fun, the Penance Brand of Dissipation deserves a spot on your radar this league.