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MMOexp CFB 26: Complementing the Run Game
Curl Flat forces defenders to CUT 26 Coins respect the underneath routes, opening up opportunities for secondary targets like the B receiver for quick completions or even a one-play touchdown. It's particularly effective against Cover 3 and Cover 4 zones, where the tight end often finds a sweet spot in the coverage.
Complementing the Run Game
No offense is complete without a solid run game. Trips Tight End provides multiple run options to keep your opponent honest:
Inside Zone - A reliable run that occasionally turns into big plays when the defense is focused on the vertical threats.
RPO Alert Bubble - This bubble screen is excellent against zone defenses, yielding 10-15 yards consistently. Your wide receivers will block downfield, giving your ball carrier extra room.
Halfback Counter - Use this when the defense overcommits to the Trips side or the RPO threat. It creates a numbers advantage and can turn into a big gain or even a one-play score.
By mixing runs with Verticals and Curl Flat, you force defenders to stay honest and prevent them from keying in on any single threat.
Taking It Online
The true test of this offense is head-to-head online play. Using this scheme on the road against a top-tier team like LSU, it's easy to see how dominant it can be. Quick reads, Texas routes, and tight end drags allow you to pick apart defenses for massive yardage and high-scoring drives.
Even when the opponent adjusts with heavy pressure or zone coverage, the combination of Verticals, Curl Flat, and a disciplined run game keeps them on their heels. Against a competent defensive player, you'll see consistent 350+ yard games, 70%+ completion rates, and multiple touchdowns.
Key Takeaways
Always run Trips to the wide side of the field - space is everything.
Vertically attack deep with the Y receiver and Texas route - bombs to the middle are easy against Cover 2 and zones.
Use Curl Flat underneath - drag the tight end and hit B or the running back to exploit gaps.
Mix in the run game - Inside Zone, RPO Alert, and Halfback Counter keep the defense guessing.
Read defenses pre-snap - knowing Cover 2, Cover 3, or man coverage is crucial for targeting the right routes.
When executed properly, this offense is almost unstoppable. It covers every defensive scheme and creates multiple one-play touchdown opportunities every drive. By combining Verticals, Curl Flat, and an effective run game, you'll control the clock, score consistently, and dominate College Football 26 online. A large number of cheap CUT 26 Coins can be very helpful to you.
If you want to score more touchdowns and win more games in College Football 26, everything starts with passing. In the next few minutes, you can completely change the way you throw the ball-not by learning flashy tricks, but by mastering fundamentals that elite players rely on every game. Having enough NCAA 26 Coins can also be very helpful.
Before you ever throw a pass on the virtual field, though, the most important work happens in the settings menu.
Start With the Correct Passing Settings
Your passing success is heavily influenced by your in-game settings, and many players struggle simply because they never adjust them. Head into the options menu, navigate to game settings, and set your pass mechanics correctly.
Use Placement and Accuracy as your passing type. Turn Slowdown Off, set Pass Lead Increase to Small (or None if you're more advanced), and adjust Rifle Speed to 7. Finally, make sure passing assistance is set to User Only. This setup gives you full control without sacrificing consistency, making it ideal for both beginners and competitive players.
With the right settings in place, you can finally focus on what truly matters: reading the field.
Passing Is About Reading Areas, Not Players
The biggest mistake most players make is locking onto a single receiver before the ball is snapped. Elite passing starts with understanding areas of the field, not individual routes.
When you call a play, identify which parts of the field it attacks-short middle, intermediate sideline, deep middle, or outside. Then, decide the order in which those areas will develop. Faster routes should be read first, while slower-developing routes become secondary or tertiary options.
For example, a running back releasing into a short seam or flat will often get open quickly. That area should be checked early. Deeper comeback routes or in-breaking routes take time and should not be your first read. Instead of staring down a receiver, scan the zone he's attacking and move on if it's covered.
This approach allows you to process multiple routes at NCAA Football 26 Coins once. When two receivers attack similar zones-like a tight end over the middle and a halfback underneath-you can read both with one glance. If the area is open, throw it. If not, move your eyes and progress naturally.